Thursday, August 31, 2006

care and feeding of my imaginary friends

After celebrating the payday acquisition of new cases of soda, I settled in with a can of Mountain Dew to prepare my rather disorderly Sim multiverse for the organization required to track stories. I am consolidating my favorite families and houses (many I'd forgotten building!) into the neighborhoods I will be focusing from here on.

I found my families just as I'd left them. I took a couple pictures then rounded some houses up and set off to my new custom neighborhoods. Then there is the one we call Meow Town. It is mostly run by my kids. My son, Jacob is 8 and my little daughter is 6. This makes for interesting sims! In it are huge rocks dividing the town in a most unnatural way. On one side are lovely old victorians (that I made) full of dark lords, Predator, weird bad guys and orcs. Then on the other side are oddly shaped unfinished blobbish structures in very bright garish color combinations and way too many toilets per bathroom and several (as in 30) chairs laid out on the lawn. These are full of beautiful fairies and catgirls.

But, there is one little universe all my very own for an elven kingdom called Washbourne. I have created a darling king; Joth de Lytle and his beautiful and stately queen; Verdena. The castle has been built but needs decorating. Soon I will finish the castle and I can post some pictures of the royal family. I am building it all from scratch so it will take a while.

Plus I don't want to neglect other sims. I've nearly finished my "Castle Greybeard" dorm. I may use that template with my other castle/houses for my kingdom.

I have been thinking about asking if anyone has made any "pests", like a spider that can scare a sim? Ok, I've got work to do....

Wednesday, August 30, 2006

Some of my daughter's Sims

Photobucket - Video and Image Hosting

here to help me get off to a good start are a couple of fairies made by my sweet Amadea.

With a beginning...

EA Games created Sim City. On the sixth day, the Makers said, let us makes Sims in our image, male and female and alien and vampire they created them. And they were Good.

When the Sims 2 were released into the world, the Simmers and the Modders and the Gamers and sundry began to Sim and create. And it was more than good, it was maizetacular (like my blogtitle- a bit corny but sophisticated sounding enough to get away with it).

In my darkest hour of doubt and fear that my Sims would never be cool; the bright beacon of Numenor, the Modfather shone through the soft glow of my 19-inch LCD monitor. The bustling hub of creative thought at Modthesims2.com became my playground and source of great awe.

I stumbled through page after page of amazing custom content until finally I ventured a house onto the open market of the dowload forum. It was well recieved. And more than ever, I was hooked on my Simming.

There is no other game that I know of with the built-in flexibility; I can spend a week just designing, building and decorating houses. Then when I tire of that I can put families together, taking my favorite eyes, lipstick, hair and dress and turning a Sim into a story just waiting to be told. And then, if I want to, I can actually play the game!

This little cranny of cyberspace will be for not my stories, but theirs; the Sims themselves who live their lives at the whims of my insomnia.

So comes back often, for:
Some enchanted evening
You may see a stranger,
you may see a stranger
Across a crowded room
And somehow you know,
You know even then
That somewhere you'll see her
Again and again.